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IdleNarashima.png

2023 - Mythe

This was my first project with the game art students. The project was in groups of 9, which consisted of 2 programmers and 7 artists. Our theme was the myth Narashima, for which we made a turn-based battle.

Group size

9

Duration

9 weeks

Engine

Unity

Github link

  • GitHub
Menu Narashima.PNG

During this project I worked on the item-pickup, dialogue and turn-based combat system.

In this video you can see that by pressing E the chest disappears and a potion drops. By going over the potion you pick it up. and it pops in the inventory at the top left of the screen.

Pickup inventory Narashima.gif
Dialogue Narashima.gif

In this video you see that by pressing E the dialogue starts and by pressing the space bar you go through the dialogue, at the end you can make a choice between ja (yes) and nee (no).

In this video you see a turn-based battle, each character has a turn in which they can either attack or heal. You only chose for Narashima the character on the left.

Turned based battle Narashima.gif

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